Blind Descent is an open-world survival adventure game with co-op support for up to 4 players set in the Martian underground world.
You and a few team members began descending into a 10-mile deep Martian cave. During the descent, the elevator crashes, and only a few of you survive.
You have no communication with the surface, and there’s no sign of the lost pioneer team that you have been sent for. You start moving through the tunnel and see something you never expected.
A subterranean world right beneath Mars, full of alien life and surrounded by dense jungles and bizarre weather.
Emrehan is Project Director with a focus on game designing, programming and in-game lighting.
Burhan is Art Director with focus on environment, 3D models and animations.
Habil is Art Director with focus on concept design, character, animal, cloth and prob 3D modelling and designing.
Project Director / Creative Director / Programmer / Lighting Artist
Project Art Director / Environment Artist / 3D Artist / Animator
Project Lead Concept Artist / 3D Artist